SIMUNIMA is software that converts CAE analysis result files into a file format that can be input into CG editing software. It enables efficient visualization using CAE analysis results, high-quality rendering movies, sharing of 3D views of large-scale analysis results, and XR content development.
Optimization and one-shot conversion of analysis result dat
The conversion data is lightened by reducing particle (point) data and surface polygons and specifying the required conversion range. Everything is easily configured with the GUI, and motion data is automatically applied to the target object at the time of conversion, eliminating the time and effort required for configuration.
Using SIMUNIMA, you can import simulation results to Digital Content Creation tools such as Maya, 3ds Max, Blender, as well as game engines like Unity, Unreal Engine, and so on.
※A separate license purchase is required to use each CG software. The product names mentioned in this manual are registered trademarks of each company.
Using SIMUNIMA, you can import simulation results to Digital Content Creation tools such as Maya, 3ds Max, Blender, as well as game engines like Unity, Unreal Engine, and so on.
※A separate license purchase is required to use each CG software. The product names mentioned in this manual are registered trademarks of each company.
Realize photorealistic visualization by the analysts themselve
SIMUNIMA for Unity enables easy data conversion, rendering, and content output using Unity. It automatically converts and reads data, sets up the camera, lighting, timeline, and other scene settings, and allows you to select textures from a pre-prepared library of basic materials. You can easily create CG-rendered videos and interactively manipulatable application output without any CG or content editing knowledge. Note: A unity license must be purchased.
* Unity license purchase is required.
Documentation for creating CG-rendered videos using Blender is also included.
* Unity license purchase is required.
Documentation for creating CG-rendered videos using Blender is also included.
Facilitate visualization and XR development using CAE analysis results
Visualization video
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3D viewer/application
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Functions
New features of SIMUNIMA ver4(SIMUNIMA/SIMUNIMA for Unity)
Support Particleworks ver8.0 and Granuleworks ver3.0
Support analysis data file generated by Particleworks ver8.0 and Granuleworks ver3.0 additionally. MPFI and Multi-resolution analysis data can be converted for visualization applications.
(Particleworks ver6 and Granuleworks ver1 are not supported from SIMUNIMA 4.0 any more)
(Particleworks ver6 and Granuleworks ver1 are not supported from SIMUNIMA 4.0 any more)
Support rigid body analysis with Particleworks/Granuleworks
On the Particleworks/Granuleworks analysis data conversion with rigid body, previous SIMUNIMA version converted rigid body into particle file or fluid surface file. SIMUNIMA ver4 applies position and orientation data for rigid shape file and output FBX file.
Now shape detail is improved and also texture mapping can be applied for rigid body, then more high-quality visual expressions for rigid body are available.
Now shape detail is improved and also texture mapping can be applied for rigid body, then more high-quality visual expressions for rigid body are available.
New features of SIMUNIMA ver4(SIMUNIMA for Unity)
Support Unity 2022
SIMUNIMA for Unity ver4.0 Support Unity version 2022.3.5f1. New features of Unity are available, and we can obtain more high-quality visualization.
Functions(Common to SIMUNIMA/SUMUNIMA for Unity)
Support for multiple physical quantity conversionsIn SIMUNIMA ver. 2.0, only velocity data could be converted to Alembic files, but ver.3 supports multiple physical quantities (pressure, density, temperature, position, etc.)
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A function to convert only particles in the specified area This function outputs only particles within the specified area. Set margins for the X, Y, and Z axes based on a rectangular area enclosing arbitrary object, then you can convert and output only particles within the area. |
Functions(SUMUNIMA for Unity)
Analysis data conversion/reading and automatic scene setting functionsThe SIMUNIMA for Unity automatically imports simulation results to set up your scene environment, timeline, cameras, and lights. |
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